一個(gè)簡(jiǎn)單的實(shí)現(xiàn)版本,沒(méi)有去Hook鍵鼠等操作,事先錄制好操作步驟(將鼠標(biāo)移動(dòng)到需要操作的位置,按下熱鍵執(zhí)行相應(yīng)動(dòng)作),點(diǎn)擊運(yùn)行即可。 主要還是用windows api來(lái)實(shí)現(xiàn),模擬點(diǎn)擊、右擊、雙擊、發(fā)送文本等。 
代碼可能略長(zhǎng)一點(diǎn),下面發(fā)下關(guān)鍵代碼 主要的思路就是操作熱鍵的時(shí)候,將操作類型以及坐標(biāo)記錄到一個(gè)List中,然后利用Windows Api循環(huán)執(zhí)行List中的數(shù)據(jù) 實(shí)現(xiàn)功能: 開(kāi)發(fā)環(huán)境: 開(kāi)發(fā)工具:Visual Studio 2013 .NET Framework版本:4.5 實(shí)現(xiàn)代碼: #region 鼠標(biāo)操作類型 private const int MOUSEEVENTF_MOVE = 1;//鼠標(biāo)移動(dòng)
private const int MOUSEEVENTF_LEFTDOWN = 2;//按下鼠標(biāo)左鍵
private const int MOUSEEVENTF_LEFTUP = 4;//抬起鼠標(biāo)左鍵
private const int MOUSEEVENTF_RIGHTDOWN = 8;//按下鼠標(biāo)右鍵
private const int MOUSEEVENTF_RIGHTUP = 16;//抬起鼠標(biāo)右鍵
#endregion
#region Windows Api /// <summary> /// 鼠標(biāo)操作 /// </summary> /// <param name="dwFlags"></param> /// <param name="dx"></param> /// <param name="dy"></param> /// <param name="cButtons"></param> /// <param name="dwExtraInfo"></param> [DllImport("user32.dll", CallingConvention = CallingConvention.StdCall, CharSet = CharSet.Auto)] public static extern void mouse_event(int dwFlags, int dx, int dy, int cButtons, int dwExtraInfo);
/// <summary> /// 設(shè)置鼠標(biāo)位置 /// </summary> /// <param name="x"></param> /// <param name="y"></param> /// <returns></returns> [DllImport("user32")] public static extern int SetCursorPos(int x, int y);
/// <summary> /// 注冊(cè)熱鍵 /// </summary> /// <param name="hWnd"></param> /// <param name="id"></param> /// <param name="control"></param> /// <param name="vk"></param> /// <returns></returns> [DllImport("user32")] public static extern bool RegisterHotKey(IntPtr hWnd, int id, uint control, Keys vk);
/// <summary> /// 取消熱鍵 /// </summary> /// <param name="hWnd"></param> /// <param name="id"></param> /// <returns></returns> [DllImport("user32")] public static extern bool UnregisterHotKey(IntPtr hWnd, int id);
#endregion
private List<EventClass> listEvent = new List<EventClass>(); /// <summary> /// 注冊(cè)/取消熱鍵 /// </summary> /// <param name="isReg"></param> private void RegistKey(bool isReg) { if (isReg) { RegisterHotKey(base.Handle, 30001, MOD_CONTROL, Keys.D1); RegisterHotKey(base.Handle, 30002, MOD_CONTROL, Keys.D2); RegisterHotKey(base.Handle, 30003, MOD_CONTROL, Keys.D3); RegisterHotKey(base.Handle, 30004, MOD_CONTROL, Keys.D4); RegisterHotKey(base.Handle, 30005, MOD_CONTROL, Keys.E); } else { UnregisterHotKey(base.Handle, 30001); UnregisterHotKey(base.Handle, 30002); UnregisterHotKey(base.Handle, 30003); UnregisterHotKey(base.Handle, 30004); UnregisterHotKey(base.Handle, 30005); } }
//執(zhí)行點(diǎn)擊事件 private void MouseClick(EventClass eventData) { SetCursorPos(eventData.X, eventData.Y); switch (eventData.clickType) { case ClickType.leftClick: mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0); mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0); break; case ClickType.rightClick: mouse_event(MOUSEEVENTF_RIGHTDOWN, 0, 0, 0, 0); mouse_event(MOUSEEVENTF_RIGHTUP, 0, 0, 0, 0); break; case ClickType.doubleClick: mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0); mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0); Thread.Sleep(100); mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0); mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0); break; } }
//執(zhí)行設(shè)置文本事件 private void SetText(EventClass eventData) { SendKeys.SendWait(eventData.Text); }
/// <summary> /// 錄制 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnRecord_Click(object sender, EventArgs e) { CancelTask = new CancellationTokenSource(); RegistKey(true); EnableControl(false); AddLog("正在錄制..."); KeyPress += new KeyPressEventHandler(Click_KeyPress); }
/// <summary> /// 執(zhí)行 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnRun_Click(object sender, EventArgs e) { int interval = string.IsNullOrEmpty(txtInterval.Text) ? 0 : Convert.ToInt32(txtInterval.Text);
int count = string.IsNullOrEmpty(txtCount.Text) ? 1 : Convert.ToInt32(txtCount.Text);
Task.Factory.StartNew(() => { for (int i = 0; i < count; i++) { foreach (EventClass current in listEvent) { if (current.clickType == ClickType.SendKeys) { SetText(current); } else { MouseClick(current); } Thread.Sleep(interval * 1000); } AddLog("第" + (i + 1) + "次執(zhí)行結(jié)束");
try { CancelTask.Token.ThrowIfCancellationRequested(); } catch (System.OperationCanceledException ex) { AddLog("已手動(dòng)結(jié)束執(zhí)行"); return; } } AddLog("自動(dòng)執(zhí)行結(jié)束..."); KeyPress += new KeyPressEventHandler(Click_KeyPress); }, CancelTask.Token); }
private void Click_KeyPress(object sender, KeyPressEventArgs e) { string logStr = string.Empty; ClickType clickType = ClickType.leftClick; string key = e.KeyChar.ToString().ToUpper(); switch (key) { case "1": clickType = ClickType.leftClick; logStr = "點(diǎn)擊了鼠標(biāo)左鍵"; break; case "2": clickType = ClickType.rightClick; logStr = "點(diǎn)擊了鼠標(biāo)右鍵"; break; case "3": clickType = ClickType.doubleClick; logStr = "雙擊了鼠標(biāo)左鍵"; break; case "4": clickType = ClickType.SendKeys; logStr = "發(fā)送了文本:" + txtValue.Text; break; default: logStr = "按下了" + e.KeyChar + "鍵,無(wú)效!"; break; }
int x = Cursor.Position.X; int y = Cursor.Position.Y; AddLog("在 (" + x + "," + y + ") 位置," + logStr);
EventClass eventClass = new EventClass(); eventClass.clickType = clickType; eventClass.X = x; eventClass.Y = y; if (!string.IsNullOrEmpty(txtValue.Text)) { eventClass.Text = txtValue.Text; } listEvent.Add(eventClass); }
實(shí)現(xiàn)效果:

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