import flash.display.Sprite; import flash.events.Event; var s1:Sprite = new
Sprite() addChild(s1) stage.addEventListener(Event.ENTER_FRAME,px) function
px(evt:Event):void{ draw() } function draw():void{ s1.graphics.clear()
//理解:每次繪制都刪除已經(jīng)繪制的線模擬電流的隨機(jī)變動 s1.graphics.lineStyle(1,0xff0000) s1.graphics.moveTo(0,100)
for(var i:int=0;i<500;i=i+3 ){ var xr:int=i var
yr:int=90+20*Math.random() s1.graphics.lineTo(xr,yr)
} }
|